Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Thursday, November 13, 2014

New Building Diorama

Some new buildings things I made. Cause yea buildings are awesome.




Tuesday, September 30, 2014

Monday, September 22, 2014

A little diorama of a building I made






Tuesday, August 26, 2014

Did I do that? For this months CG challenge I modeled and rigged Steve Urkel. He was one of my heroes growing up. So confident.




Tuesday, June 17, 2014

Miso Soup and Tea

Some low poly CG food art I did of the basic sustenance of my life.





Sunday, October 6, 2013

Animation Design Test

A little animation test I made as part of a large project I'm working on.

Tuesday, September 25, 2012

Friday, September 21, 2012

Jet Set Raiooooooo

I recently got Jet Set Radio HD and have been reliving the glory days of the Dreamcast. Its a really a great experience, the music and the art hold up so much better then so many other games from that era. I'm constantly smiling a wide toothy smile while playing. Something I haven't done with a game since Devil May Cry 4. Very quickly I found myself compelled to draw my facvorite characters in the game, Beet and Mew.




Wednesday, September 21, 2011

Monday, September 19, 2011

Water Tower

Still working on the Vis Dev for my new film...



Wednesday, August 31, 2011

Friday, June 10, 2011

Box Man Test Model

Testing out CG Modeling with Box Man!




Sunday, June 21, 2009

Style Thought


The idea is getting there.

Tuesday, June 16, 2009

Style Test Frame

Here's style test where I jury rigged my current style work flow onto a frame of my Pickle film. New image is on top original is on bottom.